local G = GLOBAL
local function Drop()
	if InGame() and G.ThePlayer.prefab == "wortox" then
		local soul =  GetItemFromAll("wortox_soul")
		if soul then
			G.ThePlayer.replica.inventory:DropItemFromInvTile(soul)  
		end
	end
end

G.TheInput:AddKeyDownHandler(GetModConfigData("wortox_RELEASE_KEY"), Drop)